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Dreamweaver cc tutorial
Dreamweaver cc tutorial







dreamweaver cc tutorial
  1. #DREAMWEAVER CC TUTORIAL HOW TO#
  2. #DREAMWEAVER CC TUTORIAL CODE#

We will be doing more to promote and educate how this can be done with framework builder through educational materials in the form of video tutorials, written tutorials, and webinars. They can use framework builder to separate their design from their functionality with themes, and they can use plugins to make re-usable components to get a lot of the MVC benefits and structural design when they want.

#DREAMWEAVER CC TUTORIAL HOW TO#

With the introduction of Framework Builder, we are really promoting an MVC-like architecture and concepts, and trying to educate people on how to use them and why, but the architectural decision is still in the hands of our users. It is kind of like saying "your saw should concentrate an building arches". But going back to my original metaphor, architectural decisions like MVC are not really the concern of the power tool, but the concern of the carpenter using it. Re-usability is always nice since when you do something right it can take time and it is nice to be able to just use it again rather than always re-inventing the wheel, and separation of concerns can help particularly when you are working in a group environment and designers, database architects, and php programmers can work on the same project without having to step on each others toes. The goal of MVC is re-usability and separation of concerns.

#DREAMWEAVER CC TUTORIAL CODE#

It essentially means breaking your code up so that the design is separate from the data displayed in it and the functionality of your interaction with both.

dreamweaver cc tutorial

This is an architectural term that essentially involves separating your code into functional components so that you are able to more easily re-use it. That brings me to your comment about MVC (Model–view–controller).

dreamweaver cc tutorial

then you point at Ikea's modularized pre-built furniture and say "your power saws are way behind", and in a way you are right, but in a way if you want to be a carpenter it is good to understand how to work with the materials directly when you want to. We sell power tools and raw materials that you can use to build whatever you want. Our tools in a lot of ways are raw materials. As a company we have evolved to focus more on the developer and this transition might logically lead us to also move to a more OOP approach, so we appreciate the feedback and will definitely be considering that possibility. Our goal is customer education and successful application development, and in the case of OOP there is a real benefit for hand coding and therefor maybe a benefit to successful application development, and a real cost to exposure to the core concepts so there is a cost to educating the customer. I think we still need to weigh the pros and cons of an abstraction layer and consider the cost/benefit of doing that. I can definitely see the benefit of an OOP based architecture, particularly for some of our more advanced users, but we also really like to help newcomers understand the core technologies and sometimes that means putting it in their face rather than abstracting it. One of the things we have always liked to do is to bring those under-workings to the forefront to help people that are new to application development understand the core concepts that may be abstracted away in OOP libraries. since it adds an abstraction layer above what is actually happening, so when you get really good at using an OOP library you might still not understand the under workings of how things are done behind the scenes. Object Oriented Programming can certainly make the code easier to read and make it a lot easier to hand-code, but as an introductory to php and coding in general it has its drawbacks. Ray Borduin: 8 Years, 5 Months, 4 Weeks, 2 Days, 3 Hours, 1 Minute ago Build a responsive shopping cart + checkout









Dreamweaver cc tutorial